Tag Archive for 'test'

Spark Motion Blur + Spark Alpha Depth (first test)

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In this video you can see the visual effect of the Motion Blur node we are improving. We are also working on

A simple script: create a pyramid!

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This is a script for creating a pyramid, where you can decide the number of sides, radius and height. This script is made by Lorenzo, a guy of the new Trickle Project. It’s just a simple script, but it’s fully commented so you can understand how a Blender script is built.

Evolution of motion blur node

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The initals experiments made by Petru showed that tracing the entire path of each pixel generate visual patterns in the final result. Inspite of the physically correctness of the result, the presence of such arctifacts makes the visual result unpleasant. The arctifacs are caused by the non-uniform accumulation of pixel traces. Implementing anti-aliasing algorithms to [...]

Improving the Vector Blur…

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Petru is the guy who is analysing the vector blur node in order to improve it. In this post we are sharing what he has discovered so far and how he’s getting on. His first step was to analyse how the vector blur node works and if we found any problems. He made some renders [...]

Not just Animation

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Hi all, to let you all know that is possible to use blender even with visual effects here we are with the latest shot we’ve done! 3D Tracking, modeling, shading, lighting and 3D compositing made with blender! Someone can says …