Tag Archive for 'Blender'

Opening for new Trickle Project

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Hi everybody! The second session of Trickle Project is close to reaching its end… But we are already thinking about the new session!! In this post we will describe the kind of people we are looking for to create the new team The following part of the post is in Italian. Below you will find [...]

“Hit and Eat”: download the source files!

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Here we are again!! As you may know all the Trickle Project are open source. There are all the files we made to create the short “Hit & Eat”. We invite everyone to download it and have fun creating new exciting stories! -> SOURCE FILES OF “HIT & EAT” <- Also we want to say [...]

A new Trickle Project!

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A new Trickle Project has started!! The aim is to complete a 30 / 45 second short story using only Blender. We hope to finish all the work in 3 months. The theme will be “Something Mechanical“. Let’s start by introducing the team…

Hit & eat

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“Hit and eat” is the first result of Trickle Project. It’s a 45 second short story where 3D animation has been done with Blender. Theme of the story is

What is Trickle Project?

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Trickle Project was born from Spark Digital Entertainment, who realize that the Italian audiovisual world suffers from expansion difficulties. The reason of that is the scarce monetary resources and the lack of a national model company permitting global success to our production chain.

Not just Animation

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Hi all, to let you all know that is possible to use blender even with visual effects here we are with the latest shot we’ve done! 3D Tracking, modeling, shading, lighting and 3D compositing made with blender! Someone can says …

Interviste dal FUTURO —>

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www.cnipa.gov.it look at their information, and you all will find more than our short can show about. And now let me show you all guys this 3D big project made with blender! I’m so proud to

jump Rinky, jump!

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In the last few days Alessandro, Daniele, Francesco and Rinky (of Big Buck Bunny fame) have set up a little shot to test Blender’s fluid simulation and to play a bit with the compositor. Enjoy!

watching the bits flow…

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We’re almost wrapping up the production of “Interviews from the future”, and while watching our render farm as it crunches the last shots I’m thinking about this few months since we decided to switch our pipeline to Blender.

Production Diary Day 24 – Finally Bassam joined us!

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Here we are guys with some news about the “interviews from the future” project! Sorry, for the big delay since last post… but we are so busy… Yesterday Lorenzo and me went to pick up Bassam to the airport! Finally he is here doing rig and animation! I’m really happy to let you know that [...]